std::unique_ptr
|   Defined in header <memory>
   | 
||
|   template<     class T,  | 
(1) | (since C++11) | 
|   template <     class T,  | 
(2) | (since C++11) | 
std::unique_ptr is a smart pointer that:
- retains sole ownership of an object through a pointer, and
 - destroys the pointed-to object when the unique_ptr goes out of scope.
 
unique_ptr is not copyable or copy-assignable, two instances of unique_ptr cannot manage the same object. A non-const unique_ptr can transfer the ownership of the managed object to another unique_ptr. A const std::unique_ptr cannot be transferred, limiting the lifetime of the managed object to the scope in which the pointer was created. When the unique_ptr is destroyed, it disposes of the object through Deleter.
There are two versions of std::unique_ptr:
1) manages the lifetime of a single object, e.g. allocated with new
2) manages the lifetime of an array with a runtime length, e.g. allocated with new[]
Typical uses of std::unique_ptr include
- providing exception safety to classes and functions that handle objects with dynamic lifetime, by guaranteeing deletion on both normal exit and exit through exception.
 
- passing ownership of uniquely-owned objects with dynamic lifetime into functions
 
- acquiring ownership of uniquely-owned objects with dynamic lifetime from functions
 
- as the element type in move-aware containers, such as std::vector, which hold pointers to dynamically-allocated objects, e.g. if polymorphic behavior is desired
 
Contents | 
[edit] Member types
| Member type | Definition | 
| pointer | std::remove_reference<D>::type::pointer if that type exists, otherwise T* | 
| element_type | T, the type of the object managed by this unique_ptr | 
| deleter_type | Deleter, the function object or lvalue reference to function or to function object, to be called from the destructor | 
[edit] Member functions
|   constructs a new unique_ptr  (public member function)  | |
|   destructs the managed object if such is present  (public member function)  | |
|    assigns the unique_ptr   (public member function)  | |
 Modifiers | |
|    returns a pointer to the managed object and releases the ownership   (public member function)  | |
|    replaces the managed object   (public member function)  | |
|    swaps the managed objects   (public member function)  | |
 Observers | |
|    returns a pointer to the managed object   (public member function)  | |
|    returns the deleter that is used for destruction of the managed object   (public member function)  | |
|    checks if there is associated managed object   (public member function)  | |
 Single-object version, unique_ptr<T> | |
|    dereferences pointer to the managed object   (public member function)  | |
 Array version, unique_ptr<T[]> | |
|    provides indexed access to the managed array   (public member function)  | |
[edit] Non-member functions
|    compares to another unique_ptr or with nullptr   (function template)  | |
|    (C++11)  | 
   specializes the std::swap algorithm   (function template)  | 
[edit] Helper classes
|    (C++11)  | 
   hash support for std::unique_ptr   (class template specialization)  | 
[edit] Example
#include <iostream> #include <memory> struct Foo { Foo() { std::cout << "Foo::Foo\n"; } ~Foo() { std::cout << "Foo::~Foo\n"; } void bar() { std::cout << "Foo::bar\n"; } }; void f(const Foo &foo) { std::cout << "f(const Foo&)\n"; } int main() { std::unique_ptr<Foo> p1(new Foo); // p1 owns Foo if (p1) p1->bar(); { std::unique_ptr<Foo> p2(std::move(p1)); // now p2 owns Foo f(*p2); p1 = std::move(p2); // ownership returns to p1 std::cout << "destroying p2...\n"; } if (p1) p1->bar(); // Foo instance is destroyed when p1 goes out of scope }
Output:
Foo::Foo Foo::bar f(const Foo&) destroying p2... Foo::bar Foo::~Foo