std::cin, std::wcin
|   Defined in header <iostream>
   | 
||
|   extern std::istream cin;  | 
(1) | |
|   extern std::wistream wcin;  | 
(2) | |
The global objects std::cin and std::wcin control input from a stream buffer of implementation-defined type (derived from std::streambuf), associated with the standard C input stream stdin.
These objects are guaranteed to be constructed before the first constructor of a static object is called and they are guaranteed to outlive the last destructor of a static object, so that it is always possible to read from std::cin in user code.
Unless sync_with_stdio(false) has been issued, it is safe to concurrently access these objects from multiple threads for both formatted and unformatted input.
Once std::cin is constructed, std::cin.tie() returns &std::cout, and likewise, std::wcin.tie() returns &std::wcout. This means that any formatted input operation on std::cin forces a call to std::cout.flush() if any characters are pending for output.
[edit] Example
Output:
Enter n: 10 f.n is 10
[edit] See also
|    initializes standard stream objects   (public member class of std::ios_base)  | |
|   writes to the standard C output stream stdout (global object)  | |